That's So Raven

Field reports from the Lady's chosen.

That's So Raven

Field reports from the Lady's chosen.

Wiki · Item

Grey-Flame Candle

Type: Unique magical candle / time-reversion artifact Origin: Two carried by each member of the Grey-Robed Order (per the trio recovered in session 032) Current Holder: Party-pooled (6 candles; 1 already used and spent) Status (latest): 5 unused (one was lit and reset-spoken in the Rat Queen Chamber — that one is consumed)

Description

A small candle — pale, unfamiliar-wax, short-tapered. Each member of the Grey-Robed Order carried two: one in a belt-pouch, one set out in front of them as if mid-ritual placement. (The party suspects a third candle somewhere — not on the bodies they recovered. See "What the Party Knows" below.)

When lit, the candle behaves like a very dim candle — about 1' bright / 4' dim radius (5' total). You can just barely read by it.

How It Works (as the party has tested)

  1. Light the candle. Any flint will work (unlike the Grey-Flame Torch, which is picky).
  2. Hear the smoke's word. When the candle catches, a single word is whispered in the smoke. The party has heard three so far: "Hayfield." (first candle.) "Firefly." (re-light, same candle.) "Cinnamon." (third re-light.) The word is unique to each lighting — there is no correlation between code-words. (Per Ubys's working notes.)
  3. Anyone within ~5' of the candle hears the word. People outside the radius do not.
  4. Speaking the word aloud, within radius, while the candle is still lit, reverses time within the radius to the moment the candle was lit. Anything that happened to people / objects outside the radius is unaffected. Anything that happened inside the radius is un-done.
  5. Magical effects within radius are reversed. Moist healed KeYs within radius; KeYs walked outside, then back in; AC spoke the word; KeYs returned to her pre-healed state.
  6. The candle is single-anchor. The first time the candle is moved, the flame goes outand on relighting, it appears never to have been lit on the new location. The candle's anchor-window collapses on relocation.
  7. Implied: the candle is single-use. Once a word has been spoken and the time-reset triggered, the candle's anchor-window is consumed. (Greg, confirm — the player notes don't strictly settle this. The party operated as if the first re-light gave a fresh word and a fresh window. So the candle may be multi-use within the same location; consumed only when moved or fully expended.)

What the Party Knows

  • Two candles on each Grey-Robed body. The party recovered 6 total (2 per body × 3 bodies).
  • A third candle pattern is suspected. Two candles on each body — but the party noted aloud that somewhere there should be a third. Possibilities they discussed: with the Order's living members on the other side of the portal; in the cult's possession; in the Heiress's auction lot; with The Spider.
  • The mechanic is consent-fraught. The notes record that the party "feels bad" after testing the candle — they were un-doing other people's lived seconds.