Westbridge
Type: Settlement (ruins; party's resettlement project) Region: Dessarin Valley — east of the Sword Mountains, north of the Sword Mountains cut-through First Reference: Session 017 First Visited: Session 065
What the Party Knows
- A settlement destroyed approximately eighty years ago in the Dessarin Valley, east of the Sword Mountains. Confirmed by Dunkel Spireward in Session 056. The land is fertile; the site has been taboo and abandoned ever since.
- Session 065 — first visit. The party arrived at dusk and found:
- The town center is a grassy crater — the blast scar of the catastrophe — which has partially filled with water into a pond (actually Umsheryoth's lair).
- A herd of deer grazes in the central area. Outskirt buildings are ruined but their foundations are visible.
- Folklore: locals avoid the site entirely — rumored haunted, ghost stories, warnings that "Ogremok will rise again." The taboo has kept it empty for eight decades.
- Three Knights of Samular died here during the catastrophe. A small shrine stands outside of town commemorating them.
- Umsheryoth — the blighted bronze dragon — was living in the crater pond. He ambushed the party; they subdued and cured him. He is now recovering and has pledged to parlay. He serves as the settlement's implicit guardian.
- Knights of Samular arrived at dawn (saw the battle from a distance). Captain Hezar Chun pledged to include Westbridge in their patrol routes. Bought into the resettlement.
- DM invitation to players: The DM explicitly opened collaborative design of the new settlement. Current plans discussed:
- Moat integrated into the crater pond, with Umsheryoth as guardian beneath it
- Permanent stone structures via Brick's Wall of Stone construction loop
- Helvenblade House (4-8 miles away on the Kryptgarden cliff) as the party's operations base